That clip is from the film Glengarry Glen Ross. If you’ve not seen it, see it. The clip above is part of the most famous scene in the film, where Alec Baldwin’s character admonishes the sales team responsible for selling property on the Glengarry and Glen Ross estates on their failures.
That brings about one of the things that I want to talk about in this article.
Some Guys Are Just Not Trying Hard Enough
The number one reason that anybody who has become good at game got where they are is persistence. If you go out every week and practice hitting on girls, it is almost certain that you’ll get laid sooner or later, because it’s a numbers game. The more girls you talk to, the more likely it is that you’ll find one who likes you, whatever you do to fuck it up.
But that’s not the point of game. Numbers game isn’t a game, it’s just bull-headed persistence and luck.
You need to combine that persistence with a desire to improve.
You have to go out regularly and you have to analyse your game to work out where you made mistakes. Then the next time you go out, you have to ensure that you have a game plan for that day. Let me give you examples from my own beginnings.
When I started, out I knew that game was just a skill. In order to learn that skill, I had to find resources that would help me learn it and I needed to take massive action to put into practice what I learned from those resources.
I didn’t want to go on a bootcamp, because I knew from past experience that although the bootcamp experience gets you approaching and gives you that feeling of confidence with women for the weekend, unless you keep that momentum going, the effects fade quite quickly.
One of the reasons I chose to concentrate on Daygame is because there is a blueprint which takes you from zero to hero. You’ve just got to internalise it and implement it. They have plenty of free videos which explain almost every stage of the process and a bunch of products that you can buy to give you more in-depth information should you need it.
Be Methodical
So, I knew that I wouldn’t be able to run before I could walk, so I concentrated on taking baby-steps. I looked at the Daygame blueprint and said to myself, “Okay, what is the Attention Snap?”
The Attention Snap is the first stage of the Daygame blueprint, and the most vital to get right. I worked out from watching Yad approaching that in his case, the Attention Snap was doing a Yad Stop on a girl and saying “Excuse me, can I say something really quickly?”
So, I went out on the street and practiced the Attention Snap over and over again until I could consistently get a girl to stop.
At first I’d freak the girls out. I analysed my actions and realised that I was doing two things wrong:
- I was literally jumping in front of them. I modified this to be more a more smooth jog so that I came into their line of sight gradually.
- I was getting far too close during the stop. I modified this so that as I was jogging around in an arc as I passed her, I held out my arm to stop her and used that as a guide to keep me at the right distance.
There were a few other things to improve, such as making sure I was smiling, speaking slowly and loudly, giving direct eye contact, having good posture, etc. but eventually I was satisfied with that part of my game. Then I started working on the next part, the Prehistory.
As you can see, I gradually built my game bit by bit, making sure the foundations were solid first before progressing. I knew that eventually I would get to closing and that I just needed to be patient, methodical and analytical.
So to reiterate my point, don’t just go out every week, do exactly the same thing and expect to get different results. You’ve got to work out where you are going wrong and adjust what you do then next time you go out.
Also, don’t have a big list of things to modify the next time you go out. Pick one thing and work on getting that one thing right. If you’re trying to fix multiple issues at once, you won’t know what modification has had which effect. Make one change and try it on multiple girls, then you will be able to pin-point where you’re going wrong and think of other things you can do to try to fix it.
Closing is Fucking
If you compare this to game, closing is fucking the girl. Let me say that again, but using a bold font.
In game, closing is fucking the girl.
Many guys think that taking the girl’s number (number close) or kissing her in the street (kiss close) is a close, but it’s not. The only close that matters is the fuck close. If you don’t have sex with the girl, you didn’t close her.
A kiss close is pointless unless you’re then going to instant-date her and take her home, because it raises her buying temperature too much and buyer’s remorse is almost inevitable. See all that sales terminology? You make her want it too much, but you’re making her want it now-now-now, so you’ve got to pull the trigger now-now-now and get her to your bedroom as soon as possible, to do a real close.
A number close is a good thing to learn, and should be a part of your game arsenal, but it’s not a real close. It’s just a way to enable you to re-engage with the girl at a later point. You should use it for any of the following reasons:
- Because you don’t have time to attempt to lay her that day.
- Because she is too busy or unwilling to spend more time with you at that moment.
- Because you’re out number farming and are concentrating on getting as many numbers as possible to play with.
- Because you’re still not experienced enough yet in the dating and seduction stages of the game and want to learn those step-by-step before trying for same-day lays.
- The girl isn’t hot enough for you to invest an extended period of time in seducing her.
There’s probably a couple more that I’ve not thought about, but on the whole, you should always be thinking about the lay. You’re not going out with the aim of taking a girl’s number. You’re not going out with the aim of having a nice chat or a cup of coffee with a girl. You’re not going out to stroke your ego. You’re going out with the aim of having sex with a hot girl. Everything else you do is a tool to aid you in the pursuit of that goal.
Persistence and Frame Control
The second thing that came to me from the clip is persistence. Most guys I take out just let the girl dominate the frame.
Towards the end of that clip, Ben Affleck’s character tells the group “Either you sell the client some stock or he sells you a reason why he can’t”.
The same applies to your game. If you’re talking to a girl and the girl’s still standing there, keep pushing the interaction towards the close. I’ll be out with a protege and he’ll see a girl he likes so I tell him “Go and speak to her then”, so he’ll jog over and open her. Then a few seconds later, I’ll see him jogging back and I say to him, “She looked like she was into you, how come the interaction was so short?” It’s usually one of two things. Either:
- The girl said something that the guy took to be a rejection, but in actual fact was just her testing his resolve.
- The girl was still a little shocked at being stopped and wasn’t able to think of something to say, so her mind made her blurt out a standard reply like “I have a boyfriend” or “I’m late to meet my friends”.
Kudos, well done. Most guys can’t even approach. But when you’ve got over that initial approach anxiety, there’s no reason for you to eject from an interaction unless she physically walks away. And even then, there are a few things you can do to try and save the set.
If you’re talking to her and she’s still standing there with her legs crossed and she comes out with some reason to discontinue the interaction, take it with a pinch of salt and continue with your conversation. A woman is looking for a leader. She expects you to lead the interaction and ignore any token objections that she throws at you.
Write this rule indelibly in your mind: Judge a woman by her actions, not her words.
Now before anyone tells me that this is harassing women, you’re wrong.
You’re not grabbing her wrist and forcing her to talk to you. You’re just ignoring objections and pressing on with your agenda. If she walks away, let her. She’s showing with her actions that you’re not doing a good enough job of seducing her. Let her go, learn from the experience and resolve to do better with the next girl.
If she’s still standing there, she’s giving you permission to continue gaming her. Stay calm and unflustered and progress through the blueprint towards the close. And as I’ve said before, if you have the opportunity, escalate to your bed. Take a number only if there’s no way of taking her straight to a coffee shop. Always be closing.
That’s it, I’m done.